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Player Headquarters Plot (Page 1 of 4) - Roguey's X3AP site

    https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
    In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors..

Player Headquarters Plot (Index) - Roguey's X3AP site

    https://roguey.co.uk/x3ap/help/guides/headquarters/
    On the next few pages you will find the walk-through to the player headquarters plot. Please note this guide contains major spoilers ! 1. Introduction and requirements. A quick run-down about the plot, whats required and where to start it. 2. Diversification and Data collection. 3. Search for Nividium and the Pirates.

[X3:AP] Hauptquartier, Ausrüstungspläne & Demontage

    https://forum.egosoft.com/viewtopic.php?t=358957
    Doch das steht da: [2.0] Ausrüstungspläne. ... Mit dem Spieler-Hauptquartier in X3AP hast Du nun die Möglichkeit Ausrüstungspläne für ein Schiff zu speichern und diese auf Schiffe gleichen Typs anzuwenden, um sie auszurüsten. Wie bei der Ausrüstungsfunktion muss der Typ genau der gleiche sein.

Player Headquarters - X3 Wiki (English) - Egosoft …

    https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
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Player Headquarters Plot - X3 Wiki (English) - EGOSOFT

    https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters+Plot
    Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining. This comes in the form of planning ...

[X3AP] Headquarters? - egosoft.com

    https://forum.egosoft.com/viewtopic.php?t=334825
    As for resources, setup the Hub with all the wares required by the PHQ, set their prices to avg - 1 to facilitate direct npc sales, setup a single CAG to collect the rest, then setup a CLS1 to transfer the wares from the Hub to the PHQ. I had a chip complex for the Hub plot, so the CAG is setup to buy from my own stations and that's probably ...

[X3AP/LU] Player Headquarters/Equipment Docks : X3TC - reddit

    https://www.reddit.com/r/X3TC/comments/5zc5de/x3aplu_player_headquartersequipment_docks/
    EQ docks and PHQ work great as distribution centers. Assign several dock agents to sell stuff, and your Reap Quickshuttle to salvage a sector after you clean it out (jump an M7 with flak in a fighter cloud, clean up, and salvage millions of credits worth of stuff). You can also use the Internal Distribution Network to have a group of freighters ...

X3 Albion Prelude map / X3 Albion Prelude - X3TC

    https://x3ap-eng.x3tc.net/x3_albion_prelude_map/
    X Games Forum: 10.09 X3-TC website database 14.05 help about Khaak 06.04 Litcubes Universe 18.03 Suggestions 04.02 Welcome 18.01 New to X3:TC …

Roguey's X3AP site

    https://roguey.co.uk/x3ap/
    This has been rolled out to X2, X3, X3TC and X3AP sites. The new map also shows sectors containing mines, pirate bases, equipment docks and shipyards, with a little icon at the bottom right of the sector box. The X2 and X3 sites use my newer design sector maps too. I know the X2 and X3 sites arent heavily used areas any-more, but I wanted to ...

Factories / X3 Albion Prelude - X3TC

    https://x3ap-eng.x3tc.net/x3_albion_prelude_factories/
    X Games Forum: 10.09 X3-TC website database 14.05 help about Khaak 06.04 Litcubes Universe 18.03 Suggestions 04.02 Welcome 18.01 New to X3:TC …

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