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https://survivingmars.paradoxwikis.com/Mission_Sponsor
Surviving Mars Wiki Active Wikis. Empire of Sin AoW: Planetfall Cities: ... Corporate Office +50% None China: $8,000M 200 200 $25M 3 Passenger Rockets carry 10 additional Colonists; Applicants are generated twice as fast; RC Generator: Tai …
https://www.gameskinny.com/lrbgk/surviving-mars-guide-mission-sponsor-commander-overview
https://survivingmars.paradoxwikis.com/Dome_Buildings
https://survivingmars.fandom.com/wiki/Surviving_Mars_Wiki
Spotlight: Surviving Mars. Surviving Mars is a city builder from Haemimont Games, the makers of the venerable Tropico series. The goal is to build a self-sustainable colony on the surface of the Red Planet, one that can weather the elements and sustain human habitation. Fighting against one of the most hostile environments known to man using ...
https://survivingmars.fandom.com/wiki/Buildings
https://www.trueachievements.com/a263733/space-capitalism-achievement
The corporate office is better than tourism, but it still won't get you this achievement without tons and tons and tons of rare metals. To prove my point, here's how I made my $100B by Sol 87: $87 ...
https://www.reddit.com/r/SurvivingMars/comments/drh8dr/any_tips_for_blue_sun_corp_no_one_wants_to_work/
Surviving Mars is a sci-fi settlement builder all about colonizing Mars and surviving the process. Choose a space agency for resources and financial support before determining a location for your colony. There will be challenges to overcome.
https://gamerant.com/surviving-mars-make-money-funding-fast/
Two technologies in the Social tree are repeatable and give grants of Funding every time they are completed. The first of these is Martian Patents, which …
https://forum.paradoxplaza.com/forum/threads/the-complete-surviving-mars-guide.1178125/
Surviving Mars is instead a management simulation - more specifically an engine-building game. You start with a pile of resources, which you convert into investments (e.g. power plants, mines, colonists) which produce more resources. ... The Corporate Office should be avoided early - it just doesn't generate enough money for the manpower ...
https://steamcommunity.com/app/464920/discussions/0/3247565033762902216/
I currently want to play a faction that will generate a lot of funds, and I am trying to decide between USA (periodic additional funding) and Blue Sun Corporation (can build Corporate Office and generate funds). Which one will get me more funds long-term?
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